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Master Program Sculpting Creatures with [Aris Kolokontes]
 It's not enough just to sculpt.
To be a Sculptor, you need to know how to make custom tools, armatures, design, anatomy, sculpting, detailing, mold making, casting, painting AND so much more!
 

 

 The heart of Zbrush with [Damian Szeibert]
 Learn the fundamentals of ZBrush as they pertain to creating digital characters.
This program will also discuss concepts of sculpting in a naturalistic manner while balancing out stylization. This class is for those beginning in ZBrush and seeking to gain a strong fundamental understanding of its focus, design and functions.

 

 The art of Anatomy - Foundation to Beauty with [Cezar Brandao]
 The art of Anatomy - Foundation to Beauty is a tour de force by Cezar Brandao.
In this program you will learn to build a solid foundation, by understanding complex anatomical structure through the systematic simplification of angles and planes. Then take your newly aquired anatomy foundation and translate that into a bust as you follow along with the Master female beauty sculptor.

 

CHARACTER PIPELINE FOR GAMES
with [Kurt Papstein]
Through the duration of the program, Kurt will demonstrate how to create visually stunning characters for current generation game engines
Students will learn how to translate a 2D concept into a fully functional game asset. Starting in ZBrush. students will learn how to block out the initial design and take it all the way through to a finished high poly sculpt

 

 

Latest Free Videos

These free videos are a collection of valuable tips and techniques of various Phoenix Atelier instructors.
Before you join any program, take a look at these to discover what Phoenix Atelier’s quality programs are all about.

Kurt Papstein will walk you through on how to creat tentacles in...
Cezar Brandao is a world renowned CG artist. He will walk  you...
CG professional Eric Keller will show you how he uses Maya...
In this video, renowned illustrator Mike Thompson is going to show...